Production Diary #1 - Creating Aurora
Within Photoshop, I created the texture for the planet Aurora. This 2D texture can be used on a 3D object like a sphere to create the planet, however, I applied the texture on a sphere in photoshop the create the planet. I chose to make the planet Aurora in Photoshop rather than a 3D programme like Cinema 4D since the only shots of Aurora in out trailer from a distance. This means that we won't see the planet move and rotate as much as if it were close up to the camera.
The two images below show the texture of the surface for planet Aurora in our trailer. The first image is the main image with the land and sea, and the second image includes the cloud layer. This adds depth to the image and is more effective when applied to a sphere.
This is the image of Aurora as a sphere. From the image, you can see that I have added a star background. I created using a noise layer which I adjusted with curve levels that gave it this look. The use of a starry background indicates that our film is an adventure film. I've also added a soft, light blue, glow around the planet which adds more realism. Images of the Earth also have a glow from its atmosphere. The dark shadow on the left side and the glow from the right side make the image of the planet look more spherical and 3D. The use of the optical flare creates a cinematic feel which is a common practice in adventure and science-fiction films.











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