Production Diary #3 - VFX & CGI

November 18, 2016 Unknown 0 Comments



The use of Visual Effects and Computer Generated Imagery in my media production will play a key role in the success of my trailer. Seamlessly adding visual effects with the footage will help with the continuity of the film and the audience will feel as if they are there. Unrealistic use of CGI and VFX can break continuity and will leave the audience feeling disappointing, and often making the product unsuccessful before it's even released.

Throughout this production, I'll be using different techniques suck as matte paintings, 3D modelling, 2D and 3D motion tracking, projection mapping, rotoscoping, green screening and implementing 3D assets into different clips. These will all be capable using the programs I talked about in HERE(Adobe After Effects, Cinema 4D, Photoshop, Premiere Pro).


Spaceship Models

In this post I'll be talking about creation the spaceship and robot models that will be going into the extreme long shot of Aurora from space, and the encounter at the brginning. I used the 3D editing software Cinema 4D to create the models for each spaceship and robot which will be implemented in different shots throughout my trailer. STORYBOARDS, From my storyboarding, shots numbers 4,5,7 and 19 utilize the 3D models of the spaceships and robot.
Using Maxon Cinema 4D, I created these textured models below. The theme I chose for the spaceship models is a futuristic looking object, where they back-up the science-fiction genre but still have a deign where they suggest it is the antagonists. The sharp angular designs are almost like sharp knife edges which connote danger and crime. The textures I'll be adding on these models will have a dark theme because of its connotations to evil and danger.
Below are GIF Animations of the models for my spaceships, where we get a 360° look of the models. They've been left un-textured to only represent the shape of the models.




Robot Model

This robot was also created using Cinema 4D, and the design I chose was a mix between aesthetics and a utilitarian design. It is unlike robots in sci-fi films such as Transformers, Star Wars where they usually have human-like-features. The robot I created still has a scene of design however it's non-human looks is what sets it apart from other films.




Working inside Cinema 4D

Below are screenshots from my editing workflow within Cinema 4D.




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